3D game engine design : a practical approach to real-time computer graphics /
by Eberly, David H.
Edition statement:second edition Published by : Elsevier/Morgan Kaufmann, (Amsterdam ; | Boston :) Physical details: 595 pages ; illustrations ; ISBN: 9780122290633; 0122290631.
Subject(s):
Computer graphics.
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Computer games-- Programming
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Three-dimensional display systems.
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Real-time programming.
Year: 2007
Item type | Location | Collection | Call number | Status | Date due | Barcode |
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Electronic Books | E-Resource Section | E-Books | Available |
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