000 -LEADER |
fixed length control field |
00740cam a22002054a 4500 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
ISBN |
9780122290633 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
ISBN |
0122290631 |
100 1# - MAIN ENTRY--AUTHOR NAME |
Personal name |
Eberly, David H. |
245 10 - TITLE STATEMENT |
Title |
3D game engine design : a practical approach to real-time computer graphics / |
250 ## - EDITION STATEMENT |
Edition statement |
second edition |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication |
Amsterdam ; |
-- |
Boston : |
Name of publisher |
Elsevier/Morgan Kaufmann, |
Year of publication |
2007. |
300 ## - PHYSICAL DESCRIPTION |
Number of Pages |
595 pages ; |
Other physical details |
illustrations ; |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical Term |
Computer graphics. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical Term |
Computer games-- Programming |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical Term |
Three-dimensional display systems. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical Term |
Real-time programming. |
856 42 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://www.loc.gov/catdir/enhancements/fy1007/2010286029-d.html |
856 42 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://www.loc.gov/catdir/enhancements/fy1211/2010286029-b.html |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Koha item type |
Electronic Books |