Eberly, David H.
3D game engine design : a practical approach to real-time computer graphics / - second edition - Amsterdam ; Boston : Elsevier/Morgan Kaufmann, 2007. - 595 pages ; illustrations ;
9780122290633 0122290631
Computer graphics.
Computer games-- Programming
Three-dimensional display systems.
Real-time programming.
3D game engine design : a practical approach to real-time computer graphics / - second edition - Amsterdam ; Boston : Elsevier/Morgan Kaufmann, 2007. - 595 pages ; illustrations ;
9780122290633 0122290631
Computer graphics.
Computer games-- Programming
Three-dimensional display systems.
Real-time programming.