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1. Game engine architecture [electronic resource] / by Gregory, Jason Publication: Boca Raton : CRC Press, 2015 . 1 online resource. , Includes bibliographical references and index. Date: 2015 Availability: Copies available: Cagayan State University - Carig Library (1),

2. Graphics shaders : theory and Practice / by Bailey, Michael Publication: Boca Raton : CRC Press, 2012 . 516 pages : Date: 2012 Availability: Copies available: Cagayan State University - Carig Library (1),

3. Learn to program with Scratch : [electronic resource] a visual introduction to programming with games, art, science, and math / by Marji, Majed, Publication: . one online resource, 291 pages : , Includes index. Availability: Copies available: Cagayan State University - Carig Library (1),

4. Learning C# programming with Unity 3D [electronic resource] / by Okita, Alex. Publication: . one online resource, 686 pages : Availability: Copies available: Cagayan State University - Carig Library (1),

5. Mathematical structures for computer graphics [electronic resource] / by Janke, Steven J., Publication: . one online resource, 411 pages : Availability: Copies available: Cagayan State University - Carig Library (1),

Cagayan State University University Library, Carig Campus
Tuguegarao City, Cagayan 3500 | www.csucarig.edu.ph

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