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1.
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Computer games as a sociocultural phenomenon : games without frontiers war without tears /
Publication:
Basingstoke [England] : New York :
Palgrave Macmillan,
2008
. one online resource, 250 pages ;
Date:
2008
Availability:
Copies available:
Cagayan State University - Carig Library
(1),
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2.
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Game user experience evaluation /
Publication:
. 286 pages :
Availability:
Copies available:
Cagayan State University - Carig Library
(1),
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3.
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Game art : art from 40 video games and interviews with their creators /
by Sainsbury, Matt.
Publication:
. x, 261 pages :
Availability:
Copies available:
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(1),
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4.
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Adventures in Minecraft /
by O'Hanlon, Martin,
Publication:
2015
. iv, 315 pages :
Date:
2015
Availability:
Copies available:
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(1),
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5.
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Tragic time in drama, film, and videogames : the future in the instant /
by Bushnell, Rebecca W.,
Publication:
. 122 pages :
Availability:
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6.
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Holistic game development with unity : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming /
by De Byl, Penny,
Publication:
. 451 pages ;
Availability:
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7.
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Level up! : the guide to great video game design /
by Rogers, Scott.
Publication:
Chichester :
Wiley,
2010
. 516 pages :
Date:
2010
Availability:
Copies available:
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8.
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Mostly codeless game development : [electronic resource] New School Game Engines /
by Ciesla, Robert.
Publication:
. one online resource, 351 pages :.
, Description based upon print version of record. | Leadwerks Game Engine 4.3 by Leadwerks Software
Availability:
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9.
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Lua game development cookbook : [electronic resource] Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua /
by Kasŭba, Mário,
Publication:
. one online resource, 360 pages :
, Includes index
Availability:
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10.
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Building virtual reality with Unity and SteamVR /
by Murray, Jeff W.,
Publication:
. 390 pages ;
Availability:
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11.
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Mastering CryENGINE [electronic resource] : use CryENGINE at a professional level and master the engine's advanced features to build AAA quality games /
by Gundlach, Sascha
Publication:
Brimingham, U.K. :
Packt Pub.,
2014
. one online resource, 278 pages :
, Includes index
Date:
2014
Availability:
Copies available:
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(1),
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12.
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Mastering Unity scripting [electronic resource] : learn advanced C♯ tips and techniques to make professional-grade games and Unity /
by Thorn, Alan,
Publication:
. one online resource, 380 pages :
, Includes index
Availability:
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13.
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Gaming lives in the twenty-first century : [electronic resource] literate connections /
Publication:
New York :
Palgrave Macmillan,
2007
. one online resource, 288 pages :
Date:
2007
Availability:
Copies available:
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(1),
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14.
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Game design theory : a new philosophy for understanding games /
by Burgun, Keith.
Publication:
Boca Raton, FL :
A K Peters/CRC Press,
2013
. xxii, 165 pages :
, Includes index.
Date:
2013
Availability:
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15.
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Fundamentals of game design /
Publication:
New York, NY :
Larsen and Keller,
2017
. viii, 357 pages :
, Includes bibliographical references and index.
Date:
2017
Availability:
Copies available:
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(1),
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16.
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Animation Magazine
Publication:
Calabasas, CA 91302
Animation Magazine
2023
. v. 31, issue 4, no. 329, 52 pages :
28 cm
Date:
2023
Availability:
Copies available:
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Cagayan State University - Carig Library
(4),
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