Game design theory : a new philosophy for understanding games /
by Burgun, Keith.
Published by : A K Peters/CRC Press, (Boca Raton, FL :) Physical details: xxii, 165 pages : illustrations ; 24 cm. ISBN: 9781466554207 (pbk.). Year: 2013Item type | Location | Collection | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
Books | General Collection | Arts & Recreation | 794.81536 B957 2013 (Not for Overnight) (Browse shelf) | Available | 009631 |
Browsing Cagayan State University - Carig Library Shelves , Shelving location: General Collection , Collection code: Arts & Recreation Close shelf browser
793 P5781 2004 P.E. 2 : fundamental rhythmic activities / | 793 P5781 2004 P.E. 2 : fundamental rhythmic activities / | 793 P5781 2004 P.E. 2 : fundamental rhythmic activities / | 794.81536 B957 2013 (Not for Overnight) Game design theory : a new philosophy for understanding games / | 796.01 Ap6525 2015 (Not for Overnight) Applied sport psychology : personal growth to peak performance / | 796.01 R9881 2016 (Not for Overnight) Philosophy of sport : key questions / | 796.019 As8464 2018 Assessment in applied sport psychology / |
Includes index.
"This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game designers. The author outlines a somewhat radical philosophy based on thousands of years of game design, illustrating how we must adhere to these ancient principles if we are to improve digital games in the future"--
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