Mastering Blender /
by Mullen, Tony,
Series: Serious skills Physical details: 475 pages : illustrations; ISBN: 9780470407417.Item type | Location | Collection | Call number | Status | Date due | Barcode |
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Electronic Books | E-Resource Section | E-Books | 006.6930285536 (Browse shelf) | Available |
Includes index
Description based on print version record
pt. 1. Mastering blender 3D. Controlling your environment -- Sculpting and retopo workflow -- Creating realistic images with UV textures and node-based materials -- Video compositing with nodes -- Working with the video sequence editor -- part 2. Mastering blender python. Python for the impatient -- Python scripting for blender -- The many-headed snake: other uses of python in blender -- part 3. Mastering the blender game engine. Creating assets for the blender game engine -- Making things happen in the game engine -- Python power in the blender game engine
"Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You'll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment"--Resource description page
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