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Learn to program with Scratch : [electronic resource] a visual introduction to programming with games, art, science, and math / (Record no. 14916)

000 -LEADER
fixed length control field 01838cam a2200217 i 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781593275433
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.81526
100 1# - MAIN ENTRY--AUTHOR NAME
Personal name Marji, Majed,
245 10 - TITLE STATEMENT
Title Learn to program with Scratch : [electronic resource] a visual introduction to programming with games, art, science, and math /
300 ## - PHYSICAL DESCRIPTION
Number of Pages one online resource, 291 pages :
Other physical details illustrations ;
500 ## - GENERAL NOTE
General note Includes index.
520 ## - SUMMARY, ETC.
Summary, etc "Scratch is a fun, beginner-friendly programming environment popular in schools around the world. Its playful, intuitive interface uses colorful programming blocks and cartoon sprites to make real programming more approachable. Learn to Program with Scratch shows just how much you can do with Scratch and teaches you essential, universal programming concepts along the way. In Learn to Program with Scratch, author Majed Marji takes you on a tour through Scratch's surprisingly powerful features to teach programming concepts like procedures, variables, loops, recursion, decision making, and lists. You will use your new-found skills to create science simulations, math projects, and even some fun arcade games! Each chapter offers a summary and practice exercises at the end to make sure the lessons stick. Scratch is an incredibly fun and easy language to learn, plus you can do some seriously potent programming with it. Learn to Program with Scratch will help you get the most out of Scratch and begin your journey into the world of programming"--
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Scratch (Computer program language)
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer programming.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer games--Programming.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term COMPUTERS / Programming Languages / General.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term COMPUTERS / Programming / Games.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term COMPUTERS / Programming / General.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term JUVENILE NONFICTION / Computers / Programming.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Electronic Books
Holdings
Permanent Location Date acquired Collection code Koha item type Lost status Shelving location Current Location Withdrawn status Full call number
Cagayan State University - Carig Library2018-04-20E-BooksElectronic Books E-Resource SectionCagayan State University - Carig Library 794.81526

Cagayan State University University Library, Carig Campus
Tuguegarao City, Cagayan 3500 | www.csucarig.edu.ph

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