Beginning Xcode [electronic resource] / (Record no. 14304)
000 -LEADER | |
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fixed length control field | 02461cam a22002177a 4500 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781430257431 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 1430257431 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 005.31 |
100 1# - MAIN ENTRY--AUTHOR NAME | |
Personal name | Knott, Matthew, |
245 10 - TITLE STATEMENT | |
Title | Beginning Xcode [electronic resource] / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | one online resource, 535 pages : |
Other physical details | illustrations ; |
500 ## - GENERAL NOTE | |
General note | "Covers Xcode 5"--Cover. |
500 ## - GENERAL NOTE | |
General note | Includes index. |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | pt. 1. Getting aquainted -- Welcome to Xcode -- Diving right in -- Project templates and getting around -- Building interfaces -- Getting help and code completion -- Constraints -- pt. 2. Diving deeper -- Storyboards -- Table and collection views -- Frameworks, libraries, and targets -- Advanced editing -- Debugging and analysis -- pt. 3. Final preparations and releasing -- Version control with Git -- Localization -- The organizer -- Building, sharing, and distributing applications. |
520 ## - SUMMARY, ETC. | |
Summary, etc | Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. This book aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build. So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then this book is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 5, to complement the latest iOS 7 SDK. You'll learn: - How to build iOS apps using the latest Xcode - How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more - How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control - How to take advantage of Xcode's vast libraries, frameworks and bundles - How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies - How to share your app using organizer, localization, auto layout, and more. By the end of the book, you'll have all of the skills and a variety of examples to draw from to get your very first app out the door using Xcode. Maybe, you'll even sell it on Apple iTunes App Store. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical Term | Application software--Development. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical Term | Macintosh (Computer) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical Term | iPhone (Smartphone)--Programming. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical Term | iPad (Computer)--Programming. |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | Electronic Books |
Permanent Location | Date acquired | Collection code | Koha item type | Lost status | Shelving location | Current Location | Withdrawn status | Full call number |
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Cagayan State University - Carig Library | 2018-04-12 | E-Books | Electronic Books | E-Resource Section | Cagayan State University - Carig Library | 005.31 |