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Character development in Blender 2.5 / (Record no. 13041)

000 -LEADER
fixed length control field 00843cam a22002297a 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781435456259
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.696
100 1# - MAIN ENTRY--AUTHOR NAME
Personal name Williamson, Jonathan.
245 10 - TITLE STATEMENT
Title Character development in Blender 2.5 /
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication Boston :
Name of publisher Course Technology,
Year of publication c2012.
300 ## - PHYSICAL DESCRIPTION
Number of Pages 473 pages :
Other physical details illustration ;
500 ## - GENERAL NOTE
General note Includes index.
520 ## - SUMMARY, ETC.
Summary, etc A guide to creating characters using Blender covers such topics as modeling, textures, lighting, and rendering along with information on the technical, artistic, and theoretical aspects of character development.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer animation.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Three-dimensional display systems.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer graphics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Video game characters.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer animation.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Computer graphics.
650 07 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Blender 2.5.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Electronic Books

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Cagayan State University University Library, Carig Campus
Tuguegarao City, Cagayan 3500 | www.csucarig.edu.ph

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