000 -LEADER |
fixed length control field |
02571cam a2200193 a 4500 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
ISBN |
9780230545441 |
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
306.487 |
245 00 - TITLE STATEMENT |
Title |
Computer games as a sociocultural phenomenon : games without frontiers war without tears / |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication |
Basingstoke [England] : New York : |
Name of publisher |
Palgrave Macmillan, |
Year of publication |
2008. |
300 ## - PHYSICAL DESCRIPTION |
Number of Pages |
one online resource, 250 pages ; |
Other physical details |
illustration ; |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
The aesthetic vocabulary of video games / Joost van Dreunen -- Can games get real?: a closer look at documentary digital games / Ian Bogost and Cindy Poremba -- Emotional design of computer games and fiction films / Doris C. Rush -- "Applied game theory": innovation, diversity, experimentation in contemporary game design / Henry Jenkins and Kurt Squire -- There and back again: reuse, signifiers, and consistency in created game spaces / Peter Berger -- Another bricolage in the wall: Deleuze and teenage alienation / Jeffrey P. Cain -- Programming violence: language and the making of interactive media / Claudia Herbst -- Impotence and agency: computer games as a post-9/11 battlefield / Henry Lowood -- S(t)imulating war: from early films to military games / Daphnée Rentfrow -- Player in fabula: ethics of interaction as semiotic negotiation between authorship and readership / Massimo Maietti -- "Moral management": dealing with moral concerns to maintain enjoyment of violent video games / Christoph Klimmt, [et al.]... -- Beyond good and evil: the inhuman ethics of Redemption and Bloodlines / Will Slocombe -- Preconscious apocalypse: the failure of capitalism in computer games / Sven O. Cavalcanti -- Borders and bodies in City of heroes: (re)imaging American identity post-9/11 / Nowell Marshall -- Anti-PC games: exploring articulations of the politically incorrect in GTA San Adreas / Andreas Jahn-Sudmann and Ralf Stockmann -- Strip: shift: impose: recycle: overload: spill: breakout: abuse: artists' (mis-)appropriations of shooter games / Maia Engeli -- Presence-play: the hauntology of the computer game / Dean Lockwood and Tony Richards -- Negotiating online computer games in East Asia: manufacturing Asian MMORPGs and marketing Asianness / Dean Chan -- Teenage girls play house: the cyber drama of The Sims / Lynda Dyson. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical Term |
Computer games -- Social aspects |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical Term |
Video games -- Social aspects |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Jahn-Sudmann, Andreas, |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Stockmann, Ralf, |
856 42 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://www.loc.gov/catdir/enhancements/fy0807/2007051190-d.html |
856 41 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://www.loc.gov/catdir/enhancements/fy0807/2007051190-t.html |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Koha item type |
Electronic Books |